The Integrity of a Porn Star

This article seems to have offended a lot of people, men and women alike. Some people are offended by the fact that it's generic "How to Get a Girl" stuff and some people are upset that it's written by a Porn Star. Raven Alexis is getting around as a Porn Star that games. At first her presence was accepted, "Oh awesome she loves games AND sex!" her being around was another affirmation for some that gamer women can indeed be attractive.

But now that she submitted this article, the clouds have darken and people who once praised her presence, now scoff on what she is: A Porn Star.

Several commenters in fact outed the fact that her dating advice is somehow null and void because she's a porn star. I fail to see the logistics of that. Porn is her job, I'm happy for her that she's doing something that she likes. A lot of people can't say that they do that. Because I test games as a career does that mean I shouldn't have an opinion on video games?

Just because she gets paid to have sex has no bearing on her ability to give advice, in fact most of the advice she gives is sound, for example:

"5) There is one more option that I've left until last. This is only for the true risk takers—the champions of their own destiny. Are you sitting down? Because here it is: You actually go over and tell her what's on your mind. Tell her that you noticed her and that you think she's intriguing, or interesting, or just plain hot. Let her know that you want to chat with her, or just play with her (notice my pun). Yes, guys, this strategy actually works. Letting a girl know that you're interested, and the fact that you had the balls to actually say it, will make you highly exciting and sexy to her. Please note that the difference between this and a pickup line is honesty. Once you've opened the airways of communication, maybe then you can make her giggle with the Tauren line."

This is sage advice. Most women I know don't like to beat around the bush, would rather the person come right out and be honest.

When I read that I don't care that she's a porn star, I don't care that she kind of followed some stereotypical man reactions to women gaming, she has a right to an opinion about anything as anyone, what her profession is doesn't matter.

The Gamers of the world are becoming far too elite. I myself have fallen into this, we have placed ourselves on some sort of pedestal that because we play games and games have become so popular that we must validate our existence by proving we're more a gamer than anyone else because we are 'normal' or because 'we were there before it was cool'.

The genre is growing, people who were afraid to say that they played games are now stepping outside and feeling more comfortable as the world becomes more tolerant. And how have begun greeting these newfound 'gamers'? By telling them that they're posers, that they don't know anything and by judging them simply on the basis that they aren't in the 'now'.

Go ahead Raven Alexis, you keep playing games, you keep writing articles and you keep doing porn. It is your choice and you should never let people's close minded views stop you from doing that.


Raving Rabbids <3

I'm a huge fan of Raving Rabbids, if you are too, check out this site frequently!


From Russia with BANHAMMER

As reported HERE and HERE and many other places, Russia a bit miffed at the "No Russian" mission in Call of Duty: Modern Warfare 2. The initial response by a lot of people is, "Oh big deal it's just a game, get over it Russia."

Now, I'm going to get some flak for this but I don't really blame Russia. Entertainment has some obsession with Russian villains. Be it a Bond film, a video game, or even just a novel, for some reason we love to make Russians the bad guys. Maybe it's because of things like the Cold War, or where they live, or those wonderful stories on the Russian Mafia, but one way or the other, we like them as our enemies.

Currently Vladimir Putin seems very concerned with Russia's overall look to other countries. By headlining things like saving the Siberian Tigers, and trying to increase ties to America, something like MW2 can be a bit insulting.

Granted, *Spoiler Alert*, the real bad guy isn't necessarily Russia in the game *End Spoiler*. But let's look at all the other concerns with images of "War Torn America" and how THAT was an issue no that long ago. We can sit there and say, "I can't believe people would show us that way." It's no different from the Russians who are probably really tired of being portrayed that way.

To drive the nail in, as gamers aren't we tired of being portrayed as mindless, gun toting lunatics that will kill anyone because GTA taught us to? Aren't we tired of being blamed for stupid things that happen, like when someone shoots someone over something they said on Xbox LIVE? It's thinking like this that makes me understand Russia's plight. We're so quick to say "QQ MOAR PLS" but really how much is too much?


Bayonetta: Body of Lies

There has been a lot of talk about Bayonetta and her physical form. Many people have been complaining about her proportions.

I'll be honest I noticed them at first but I really didn't care. I got to play this game at PAX this year and it's a really fun game! And so what that it's not 100% accurate to human form. She isn't human. What bugs me the most is how much this bothers people. I think she's awesome, she's incredibly unique. The artist designs are his and they work with the story. The game itself is really fun, so whats the issue?

She's not real. So why is she held to such high standards?


Not my country!

(A response to the following article: http://kotaku.com/5376158/christian-science-monitor-wrings-hands-over-modern-warfare-2s-dc)

I always find it interesting how offended people get with images of destruction. Nothing fascinates humanity more than destruction. Argue that with me all you want, you're focused on it one way or the other.

The problem I have with the reaction to Modern Warfare 2 is the fact that, media our entire life has gone about depicting destruction everywhere. Artists do it all the time, movies do it all the time (Day After Tomorrow/2012 anyone?) and why is it so wrong for video games to do it as well? Because it's interactive? Are you playing the game Christian Science Monitor? No? Well then shut it.

Would they be complaining if this were Russia? London? Mexico? No. Is it because those countries weren't targets for terrorist attacks on September 11th? Get over yourself. 9/11 happened, it was awful, I understand people are still affected by it, however, if you can't bring yourself to get past it you will always relive it. Why should the rest of us suffer because some people can't accept that it HAS happened and you cannot change. There is no reason America should have special treatment in the 'do not represent our country as destroyed'. Because really, what makes us so special? Why are we allowed to show any other country as any kind of demolished, but when it comes to us it's so in appropriate.

I want to make clear that I in no way disregard 9/11. It was a tragedy. It WAS tragic. The effect it left is STILL tragic because everyone wants to remind everyone all the time of how tragic it was. But you know what? How can we grow if we can't let go. Media like this just adds to the 'pity us because someone attacked us' bit.

When you fall down, you get right back up, you don't lay there complaining about how it's so unfair you fell down.



When I mention that this is the current game I'm involved with I get a lot of weird faces.

"Oh Em Gee I am so excited to go home and play WET tonight!" (insert the awkward reaction). In all honesty though it wouldn't even make sense in the perverted thoughtwave. I didn't say I was going home and getting wet with pleasure, I said I'm playing WET, insinuating that it's on object.

I digress... The best way for me to describe WET is: Like a Quentin Tarantino movie (soundtrack, style, etc) without the overly polished-for-the-sake-of-being-obvious-and-funny-and-ironic dialogue.

The common complaints I'm hearing are "it's boring, repetitious" I could see how that would pose a problem, however I am a hack and slash whore and this game through popular beliefs falls into that category.

There are a few aspects to love:

1. Slow mo gameplay. I love this because it varies, slide on the ground, jump in the air, run along buildings all while shooting guys in the head. I never tire of this.

2. Rage Mode. You go fucking nuts and just kill everyone.

3. Weird little 1940's interludes. They're random and just entertaining.

4. Eliza Dushku is the voice of Rubi.

5. On the Website Bethesda is offering free tracks from the game. Now that is pretty wicked.

Overall I love the game. I definitely suggest checking it out.

What I look forward to next?

-Call of Duty: Modern Warfare 2

-Dragon Age: Origins



I don't have a dick.

So why would i want to play as one every time there is an open world game?

See I love open world games, but I hate the fact that 90% of open world games have male leads. I'm not sexist, I don't mind playing guys in games, but for the love of God I believe I have the right to have an option.

This isn't a guy only demographic, in fact it never really was. The majority has died down and it's a pretty even playing field so why? Why do I have to have bad hair and wear a leather jacket with jeans in every fucking game?

Some people argue, "Well it's the story line." Fuck your story line, most of those games have crappy, underdeveloped stories anyway.

Another rant while I'm at it, stop making MMO's. Just stop. Why don't you focus more on Open World Co-Op games eh? That would be fantastic! I know my boyfriend and I would be all over that.

And Final Fantasy 14? I'm not excited so don't even ask. I know I played FFXI for a good 6 years, but everything I see about FFXIV looks exactly like fucking XI. New jobs, blah blah blah.
Two Words: SAME RACES. And all they did was rename them. Really? Really?

/sigh. Bad Form Square Enix, bad form.


Play Magazine

I suggest everyone pick up the latest Play Magazine as it has a great article/editorial on how to treat the QA in the gaming industry.

Other than that, Blazblue shall be arriving soon and I couldn't be happier! But for the mean time I will be downloading Atlus' Droplitz on my 360, playing some Halo 2, and possibly Fallout 3 and/or Sacred 2.

I have a lot to catch up on.

Also, while I'm here, I'm ecstatic about Marvel vs Capcom 2 coming to XBLA, but I am not excited about it lacking everything that made the PS2 and Dreamcast versions fun, and that was the time it took to unlock all the extra characters and the art.

Anyway, more later.


I do not use my mic.

I play games.

I am a girl.

I have Xbox LIVE and play online frequently with many titles.

I do not use my headset outside of personal parties with people I know.


Because I understand that not everyone who plays on LIVE is on the same maturity level as myself, because I know people on LIVE don't all believe in the same things I believe in, have the same interests, understand the difference between me being a bitch and me joking around. Because I understand that harassment does hurt no matter how much I wish it did not.

Some women go on and goad them menfolk, some girls go on in a feeble attempt to get attention. When they are met with "go back to the kitchen and make me a sandwich!" they are often insulted and offended.

I know these are possibilities, so to the large percentage out there that I have played with, or people who know me and wonder why I don't speak, that is why.

I don't have a problem with it so much, but sometimes it makes gaming a bit difficult. In games like Left 4 Dead when you're playing in that game, communication is a huge key in victory. Communication is used when alerting players of strategy, so being afraid to speak out of fear of starting a fire that cannot be put out is bothersome. I guess the easy way to fix that is to play with all friends! That isn't always as easy as it sounds.

The friends I do play with, I understand their banter. "God that sucked, you should focus on making pies!" But the underlying sexism involved with strangers is much more intimidating, especially since there isn't much that you can do about it. Sure you can report them, but does that do justice to the belittling you just faced? Does that actually decrease the rage and the wanting to find them and punch them in the balls? Not really.

There is no solution to this problem. People are people and they won't change. But don't expect me to turn on my mic anytime soon.


Thank you IGN

The wait is finally over, BlazBlue: Calamity Trigger arrives this summer.

March 6, 2009 - Torrance, CA (March 5th, 2008) - Aksys Games, a leading publisher of interactive entertainment products, is very proud to announce today that BlazBlue: Calamity Trigger will arrive on PLAYSTATION 3 computer entertainment system and Xbox 360 video game and entertainment system. Developed by Arc System Works, creators of the widely popular Guilty Gear franchise, BlazBlue will give fighting game fans across the globe the chance to enjoy the title that has been hailed as "the true renaissance of 2D fighting games" when it is released in Summer of 2009!

BlazBlue: Calamity Trigger features twelve, extraordinarily detailed, hand-drawn characters in true high-definition glory. Each character has been finely crafted to express their personality traits through unique "Drive" attacks that can turn the tide of battle instantly. Fans of the Guilty Gear series will also be pleased hear the hard-hitting rock soundtrack, composed by famed Guilty Gear creator, Daisuke Ishiwatari!

"As the spiritual successor to the Guilty Gear series, BlazBlue pushes the 2D fighting game genre by introducing intuitive system mechanics with beautiful 2D animation and gorgeous 3D backgrounds," states Michael Manzanares, Associate Producer, Aksys Games. "Once you play BB, you'll find it hard to go back to anything less."

BlazBlue: Calamity Trigger Features

  • The First HD 2D Fighter from the Creators of the Guilty Gear Series! Be prepared to be blinded by the awesomeness that is BlazBlue, with its stunning characters--each one animated with over 1800 frames of hand-drawn, high-definition sprites!

  • Console-Exclusive Content! Brand new music, animations, backgrounds, and a fully fleshed-out story mode have been made exclusively for the console release!!

  • Dual Language Support! Experience the fully realized BlazBlue saga with fully-voiced dialogue in English or Japanese!!

  • Online Battle Train your skills online through ranked and player battles. Create online lobbies where up to six players can battle each other or spectate from the sidelines to gauge their opponents!!

  • A Plethora of Defensive and Offensive Options at Your Disposal! Take advantage of Barriers, Counter Assaults, Rapid Cancels, Barrier Bursts, Ukemi Tactics, Distortion Drives, and console-exclusive Astral Heat for all characters!

BlazBlue: Calamity Trigger has not yet been rated by the ESRB. More information about Aksys Games and BlazBlue: Calamity Trigger can be found at www.aksysgames.com.

Hack n' Slash

Recently I took it upon myself to see what people thought the greatest Hack and Slash game of all time was. Because really, that is my real genre of choice. But I was disappointed to see games such as Ninja Gaiden and Devil May Cry on those lists.

Don't get me wrong, those are great games, but I don't consider them Hack 'n Slash. Here is why: They are linear. They have a story to follow, it's ABOUT something, you are progressing towards something. There are puzzles, and boss battles.

I consider hack 'n slash like dynasty warriors, or devil kings. There is a story there but it's not nearly as important as killing everyone. Unlocking people and mounts, unlocking costumes, unlocking cutscenes. They are repetitive and if you've played one you've played them all, but the name of the genre screams "repetition!" hack and slash, rinse and repeat!



Please come to me!

Kotaku made my heart jump today.

This is a game I have been waiting for and wanting, so very much.



Whatever happened to researching something before you talk about it? Ignorance is not bliss in the media. In college I gave a speech about Video Games being responsible for Violence. Although I firmly believe this is not the case, I read and reported from all angles of the situation. If their were findings supporting the theory I included them, because although I didn't believe it, some people did, therefore, to give a fair account of the situation I looked at it from all angles.

So what brought this up was the recent bill that passed in Utah. In particular a lot of what was said was grossly uneducated and what's worse is that it passed upon what is now very apparent, uneducated people.

I appreciate this blogs attempt to straighten out Gayle Ruzicka, but anyone who is allied with Mr. Jack Thompson can not be made to understand. I only pray that people begin to fully understand that which they try to oppress.


Are you prepared?

Are Violent Video Games Adequately Preparing Children For The Apocalypse?

I have to agree.
Thanks to The Onion for this viewpoint.


Power Instincts Return!



Oh and one more thing...

Dear people who bitch about exclusive DLC for big titles:

You bore me. Seriously though, you bought your systems, and are often told before expansions come out that they will be exclusive to one system. I want Disgaea 3 and was upset that it was a PS3 only game, however, do I yell at the publisher? Do I damn NIS for releasing it for PS3 and not any other system? No! I figure one of these days I'll get to play it either by buying a PS3, or it will probably be released on PS2.

Fallout 3 having exclusive DLC for 360 has been beneficial to me I will admit. But if PS3 got it, would I play Fallout 3 any less? Probably not. I mean hell, I've played my PS2 for years with games that came out on both systems and never bitched about not having DLC, why? Because the game is fine on its own I didn't need DLC, and I didn't buy the game for that DLC.

I also understand the technical requirements for creating things on all systems and I gotta say, there is a difference.

There is all the CONTRACTS involved with BUYING exclusive content so really, let it go! I say if you knew about it and chose a different route you only have your self to blame.

If you have a problem with exclusive than offer more money.

It sucks but bitching won't change contracts, so stop bitching, it's old, it's whiney and it's done.

Pen 15

Recently there has been a bunch of huffguff over the full frontal male nudity in GTA IV's DLC "Lost and the Damned". Now personally I don't care if their is nudity in a video game as long as it has the appropriate age rating, but seriously, I would rather see boobies or the angry vag (minus bush) before penis.

In fact, I don't understand why women complain at all? Video game characters that are female generally have such unrealistic bodies, that I don't consider it offensive, I consider it art. And most of the time it's fun to make fun of. It seems to me that the people who complain have no reason to. Is it their body being distributed? Is it their childrens or their friends? If they don't play video games and never do, why is it an issue?

And when a game is rated "M" for "Mature" should your children be seeing it anyway?

I've said this before but their gonna see boobs, probably way before you want them too.

Porn + Internet = Free Porn!

So what if you have naked women in games. So what if their are 'hentai' games. You're not playing them, and if you have the lines of communication open with your kids you'll know whether or not they do.

Brings me to the Rapelay game. It would have been more entertaining if people questioned how the upset about the game became so explosive in the media. Who discovered the game was banned on Amazon first? My money goes on the people so upset that it 'exists'. And seriously, Americans cannot be held responsible for a japanese made game.

But this America after all, and we pride ourselves on making big deals out of everything that isn't important.


QA: The underrated tool.

Maybe I am biased, since I am in QA for video games. But dev's you should really listen to them. We find the shit that breaks your games, and we let you know if it will pass or not. And oftentimes you fight back, maybe it's something that's too hard to do, or maybe it's something you just dont' want to fix. We're doing our jobs though, so don't treat us like idiots.

We log YOUR errors.

just saying.


Today the Bikini's come off!

Not really, but Onechanbara comes out today. Gotta say, for a Queen of Hack and Slash as I am, I am excited to play it, and X blades too. And seriously, overly hott girls fighting zombies? How could it not be fun?

F.E.A.R. 2 comes out today as well, and I suggest you pick up a copy.


And I fail at blogging...

My computer is currently down, so updating, I admit, has been less than satisfactory.
A lot has gone on in the gaming world though!

Spike's Video Game Awards came and went without being generally noticed, as usual, I'm sorry but I cannot support something that lists "Rock Band" and "Guitar Hero" as having the 'Best Soundtracks'. When I think gaming soundtrack I think of the men and women who dedicated their time to creating unique and individual songs for their games. Blood, sweat, tears, time away from their families and loved ones in order to create something made FOR the game. Guitar Hero, and Rock Band, as fun as those games are, are only unique in gameplay (arguable) but the music is known and was not initially created for the game. (I am aware that the songs have to be adjusted and coded specifically in order to be used for the game, but I hope that you know what I mean.)

That aside check out THIS wonderful conversation about Left 4 Dead.