9.27.2009

WET

When I mention that this is the current game I'm involved with I get a lot of weird faces.





"Oh Em Gee I am so excited to go home and play WET tonight!" (insert the awkward reaction). In all honesty though it wouldn't even make sense in the perverted thoughtwave. I didn't say I was going home and getting wet with pleasure, I said I'm playing WET, insinuating that it's on object.





I digress... The best way for me to describe WET is: Like a Quentin Tarantino movie (soundtrack, style, etc) without the overly polished-for-the-sake-of-being-obvious-and-funny-and-ironic dialogue.





The common complaints I'm hearing are "it's boring, repetitious" I could see how that would pose a problem, however I am a hack and slash whore and this game through popular beliefs falls into that category.





There are a few aspects to love:





1. Slow mo gameplay. I love this because it varies, slide on the ground, jump in the air, run along buildings all while shooting guys in the head. I never tire of this.


2. Rage Mode. You go fucking nuts and just kill everyone.


3. Weird little 1940's interludes. They're random and just entertaining.


4. Eliza Dushku is the voice of Rubi.

5. On the Website Bethesda is offering free tracks from the game. Now that is pretty wicked.

Overall I love the game. I definitely suggest checking it out.

What I look forward to next?

-Call of Duty: Modern Warfare 2

-Dragon Age: Origins

-Borderlands

8.18.2009

I don't have a dick.

So why would i want to play as one every time there is an open world game?

See I love open world games, but I hate the fact that 90% of open world games have male leads. I'm not sexist, I don't mind playing guys in games, but for the love of God I believe I have the right to have an option.

This isn't a guy only demographic, in fact it never really was. The majority has died down and it's a pretty even playing field so why? Why do I have to have bad hair and wear a leather jacket with jeans in every fucking game?

Some people argue, "Well it's the story line." Fuck your story line, most of those games have crappy, underdeveloped stories anyway.

Another rant while I'm at it, stop making MMO's. Just stop. Why don't you focus more on Open World Co-Op games eh? That would be fantastic! I know my boyfriend and I would be all over that.

And Final Fantasy 14? I'm not excited so don't even ask. I know I played FFXI for a good 6 years, but everything I see about FFXIV looks exactly like fucking XI. New jobs, blah blah blah.
Two Words: SAME RACES. And all they did was rename them. Really? Really?

/sigh. Bad Form Square Enix, bad form.

6.30.2009

Play Magazine

I suggest everyone pick up the latest Play Magazine as it has a great article/editorial on how to treat the QA in the gaming industry.

Other than that, Blazblue shall be arriving soon and I couldn't be happier! But for the mean time I will be downloading Atlus' Droplitz on my 360, playing some Halo 2, and possibly Fallout 3 and/or Sacred 2.

I have a lot to catch up on.

Also, while I'm here, I'm ecstatic about Marvel vs Capcom 2 coming to XBLA, but I am not excited about it lacking everything that made the PS2 and Dreamcast versions fun, and that was the time it took to unlock all the extra characters and the art.

Anyway, more later.

3.23.2009

I do not use my mic.

I play games.

I am a girl.

I have Xbox LIVE and play online frequently with many titles.

I do not use my headset outside of personal parties with people I know.

Why?

Because I understand that not everyone who plays on LIVE is on the same maturity level as myself, because I know people on LIVE don't all believe in the same things I believe in, have the same interests, understand the difference between me being a bitch and me joking around. Because I understand that harassment does hurt no matter how much I wish it did not.

Some women go on and goad them menfolk, some girls go on in a feeble attempt to get attention. When they are met with "go back to the kitchen and make me a sandwich!" they are often insulted and offended.

I know these are possibilities, so to the large percentage out there that I have played with, or people who know me and wonder why I don't speak, that is why.

I don't have a problem with it so much, but sometimes it makes gaming a bit difficult. In games like Left 4 Dead when you're playing in that game, communication is a huge key in victory. Communication is used when alerting players of strategy, so being afraid to speak out of fear of starting a fire that cannot be put out is bothersome. I guess the easy way to fix that is to play with all friends! That isn't always as easy as it sounds.

The friends I do play with, I understand their banter. "God that sucked, you should focus on making pies!" But the underlying sexism involved with strangers is much more intimidating, especially since there isn't much that you can do about it. Sure you can report them, but does that do justice to the belittling you just faced? Does that actually decrease the rage and the wanting to find them and punch them in the balls? Not really.

There is no solution to this problem. People are people and they won't change. But don't expect me to turn on my mic anytime soon.

3.06.2009

Thank you IGN

The wait is finally over, BlazBlue: Calamity Trigger arrives this summer.

March 6, 2009 - Torrance, CA (March 5th, 2008) - Aksys Games, a leading publisher of interactive entertainment products, is very proud to announce today that BlazBlue: Calamity Trigger will arrive on PLAYSTATION 3 computer entertainment system and Xbox 360 video game and entertainment system. Developed by Arc System Works, creators of the widely popular Guilty Gear franchise, BlazBlue will give fighting game fans across the globe the chance to enjoy the title that has been hailed as "the true renaissance of 2D fighting games" when it is released in Summer of 2009!

BlazBlue: Calamity Trigger features twelve, extraordinarily detailed, hand-drawn characters in true high-definition glory. Each character has been finely crafted to express their personality traits through unique "Drive" attacks that can turn the tide of battle instantly. Fans of the Guilty Gear series will also be pleased hear the hard-hitting rock soundtrack, composed by famed Guilty Gear creator, Daisuke Ishiwatari!

"As the spiritual successor to the Guilty Gear series, BlazBlue pushes the 2D fighting game genre by introducing intuitive system mechanics with beautiful 2D animation and gorgeous 3D backgrounds," states Michael Manzanares, Associate Producer, Aksys Games. "Once you play BB, you'll find it hard to go back to anything less."

BlazBlue: Calamity Trigger Features

  • The First HD 2D Fighter from the Creators of the Guilty Gear Series! Be prepared to be blinded by the awesomeness that is BlazBlue, with its stunning characters--each one animated with over 1800 frames of hand-drawn, high-definition sprites!

  • Console-Exclusive Content! Brand new music, animations, backgrounds, and a fully fleshed-out story mode have been made exclusively for the console release!!

  • Dual Language Support! Experience the fully realized BlazBlue saga with fully-voiced dialogue in English or Japanese!!

  • Online Battle Train your skills online through ranked and player battles. Create online lobbies where up to six players can battle each other or spectate from the sidelines to gauge their opponents!!

  • A Plethora of Defensive and Offensive Options at Your Disposal! Take advantage of Barriers, Counter Assaults, Rapid Cancels, Barrier Bursts, Ukemi Tactics, Distortion Drives, and console-exclusive Astral Heat for all characters!


BlazBlue: Calamity Trigger has not yet been rated by the ESRB. More information about Aksys Games and BlazBlue: Calamity Trigger can be found at www.aksysgames.com.

Hack n' Slash

Recently I took it upon myself to see what people thought the greatest Hack and Slash game of all time was. Because really, that is my real genre of choice. But I was disappointed to see games such as Ninja Gaiden and Devil May Cry on those lists.

Don't get me wrong, those are great games, but I don't consider them Hack 'n Slash. Here is why: They are linear. They have a story to follow, it's ABOUT something, you are progressing towards something. There are puzzles, and boss battles.

I consider hack 'n slash like dynasty warriors, or devil kings. There is a story there but it's not nearly as important as killing everyone. Unlocking people and mounts, unlocking costumes, unlocking cutscenes. They are repetitive and if you've played one you've played them all, but the name of the genre screams "repetition!" hack and slash, rinse and repeat!

3.05.2009

3.04.2009

pleasepleaseplease

Please come to me!

Kotaku made my heart jump today.

This is a game I have been waiting for and wanting, so very much.

2.27.2009

Naive

Whatever happened to researching something before you talk about it? Ignorance is not bliss in the media. In college I gave a speech about Video Games being responsible for Violence. Although I firmly believe this is not the case, I read and reported from all angles of the situation. If their were findings supporting the theory I included them, because although I didn't believe it, some people did, therefore, to give a fair account of the situation I looked at it from all angles.

So what brought this up was the recent bill that passed in Utah. In particular a lot of what was said was grossly uneducated and what's worse is that it passed upon what is now very apparent, uneducated people.

I appreciate this blogs attempt to straighten out Gayle Ruzicka, but anyone who is allied with Mr. Jack Thompson can not be made to understand. I only pray that people begin to fully understand that which they try to oppress.

http://www.gamepolitics.com/2009/02/26/game-designer-points-out-flaws-utah-conservative039s-testimony-game-bill

Are you prepared?


Are Violent Video Games Adequately Preparing Children For The Apocalypse?


I have to agree.
Thanks to The Onion for this viewpoint.